Kingdom Chronicles RPG
A downloadable rpg,
https://sinisterius.ru/ - There's a game here
A tactical RPG with turn-based battles, character progression, and squad preparation between sorties.
Gold bonus +50%: weekdays 07:00-09:00, 19:00-22:00 • weekends 12:00-19:00
Quick Overview
- Prepare your squad in the castle, then enter the world for loot and experience.
- Strengthen your hero with stats, equipment, and levels.
- Manage inventory weight, consumables, and army composition.
- Complete quests for steady progression.
- Test your build in Arena mode.
How to Play: Core Mechanics
- Create your character and check your starting gear.
- Build your squad and prepare consumables.
- Enter the world: battles, loot, and quest progress.
- Return to the castle: recruit, craft, trade, and upgrade.
Castle: What Is Where
- Inventory: item management, usage, and weight control.
- Storage: keep resources and equipment.
- Army: recruit units and tune your lineup.
- Workshops: craft consumables and gear.
- Merchants and market: buy and sell items.
World
- Move across the map and find encounters.
- Defeat enemies and collect resources.
- Complete objectives for active quests.
Combat (Turn-Based)
- Battle uses 4 unit classes, and each one has its own role.
- The Knight holds the line and protects adjacent allies by taking part of the incoming damage.
- The Pikeman is a mobile striker: high damage, good mobility, and medium defense.
- The Archer deals different damage by range: weak in melee, strongest at medium range, and moderate at long range.
- The Healer restores self and allies, and with proper positioning can trigger area healing.
- Battle potions can be used on a selected target: buffs, healing, and debuffs.
- Using a potion spends the turn of the currently active unit.
- Most player units deal physical damage. The Healer is the exception.
Arena
- A chain of stages with increasing difficulty.
- A mode to test hero and squad strength.
- Best used for targeted reward farming.
PvP Arena
- Queue for a match, accept the found pairing, and prepare your army before entering the battle.
- You can wait for a random opponent or search for a specific character for a duel.
- Victories, unit kills, and decision timing affect PvP progression and related quests.
Market
- The market lets you list equipment from your inventory for sale to other players.
- A listing fee is charged immediately, while the seller sets the final sale price.
- Watch demand, compare offers, and use the market as part of your character’s overall economy.
Dungeons
- Dungeons feature Torchbearers — special enemies with different colors and different stats.
- They are usually durable and dangerous foes with high HP, strong defense, and heavy damage.
- Dungeons are a separate combat mode with tougher encounters and valuable rewards.
Progression and Economy
- Hero level and stats increase combat potential.
- Equipment and lineup quality affect battle efficiency.
- Resources and gold are used for recruiting, crafting, and preparation.
Beginner Tips
- Do not leave for the world without consumables and a ready squad.
- Stabilize your core army first, then expand it.
- Turn in quests regularly for fast, reliable progression.
- Before hard fights, recheck gear and unit condition.
| Status | Released |
| Release date | 62 days ago |
| Author | Sinisterius |
| Genre | Strategy, Role Playing |
| Tags | 2D, Action RPG, Casual, Characters |
| Average session | Days or more |
| Languages | English, Russian |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | Interactive tutorial |
| Multiplayer | Server-based networked multiplayer |
| Links | Homepage |




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