A downloadable rpg,

https://sinisterius.ru/ - There's a game here

A tactical RPG with turn-based battles, character progression, and squad preparation between sorties.

Gold bonus +50%: weekdays 07:00-09:00, 19:00-22:00 • weekends 12:00-19:00

Quick Overview

  • Prepare your squad in the castle, then enter the world for loot and experience.
  • Strengthen your hero with stats, equipment, and levels.
  • Manage inventory weight, consumables, and army composition.
  • Complete quests for steady progression.
  • Test your build in Arena mode.

How to Play: Core Mechanics

  • Create your character and check your starting gear.
  • Build your squad and prepare consumables.
  • Enter the world: battles, loot, and quest progress.
  • Return to the castle: recruit, craft, trade, and upgrade.

Castle: What Is Where

  • Inventory: item management, usage, and weight control.
  • Storage: keep resources and equipment.
  • Army: recruit units and tune your lineup.
  • Workshops: craft consumables and gear.
  • Merchants and market: buy and sell items.

World

  • Move across the map and find encounters.
  • Defeat enemies and collect resources.
  • Complete objectives for active quests.

Combat (Turn-Based)

  • Battle uses 4 unit classes, and each one has its own role.
  • The Knight holds the line and protects adjacent allies by taking part of the incoming damage.
  • The Pikeman is a mobile striker: high damage, good mobility, and medium defense.
  • The Archer deals different damage by range: weak in melee, strongest at medium range, and moderate at long range.
  • The Healer restores self and allies, and with proper positioning can trigger area healing.
  • Battle potions can be used on a selected target: buffs, healing, and debuffs.
  • Using a potion spends the turn of the currently active unit.
  • Most player units deal physical damage. The Healer is the exception.

Arena

  • A chain of stages with increasing difficulty.
  • A mode to test hero and squad strength.
  • Best used for targeted reward farming.

PvP Arena

  • Queue for a match, accept the found pairing, and prepare your army before entering the battle.
  • You can wait for a random opponent or search for a specific character for a duel.
  • Victories, unit kills, and decision timing affect PvP progression and related quests.

Market

  • The market lets you list equipment from your inventory for sale to other players.
  • A listing fee is charged immediately, while the seller sets the final sale price.
  • Watch demand, compare offers, and use the market as part of your character’s overall economy.

Dungeons

  • Dungeons feature Torchbearers — special enemies with different colors and different stats.
  • They are usually durable and dangerous foes with high HP, strong defense, and heavy damage.
  • Dungeons are a separate combat mode with tougher encounters and valuable rewards.

Progression and Economy

  • Hero level and stats increase combat potential.
  • Equipment and lineup quality affect battle efficiency.
  • Resources and gold are used for recruiting, crafting, and preparation.

Beginner Tips

  • Do not leave for the world without consumables and a ready squad.
  • Stabilize your core army first, then expand it.
  • Turn in quests regularly for fast, reliable progression.
  • Before hard fights, recheck gear and unit condition.

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